Lead Software Engineer
Postuler maintenant Postuler ultérieurement Job ID 10122942 Emplacement New York, New York, États-Unis / San Francisco, Californie, États-Unis / Seattle, Washington, États-Unis / Morrisville, Caroline du Nord, États-Unis Entreprise Disney Entertainment and ESPN Product & Technology Date de publication 15/07/2025Résumé du poste:
Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally.
The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.
Here are a few reasons why we think you’d love working here:
- Building the future of Disney’s media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come.
- Reach, Scale & Impact: More than ever, Disney’s technology and products serve as a signature doorway for fans' connections with the company’s brands and stories. Disney+. Hulu. ESPN. ABC. ABC News…and many more. These products and brands – and the unmatched stories, storytellers, and events they carry – matter to millions of people globally.
- Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.
Product Engineering
- Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.
Media Engineering builds the software and systems that prepare media content and metadata for the Disney streaming platform - providing the best possible playback experience to our viewers.
Media Engineering handles audio, video, and metadata content from ingest through publish - for normalization, processing, and packaging - supporting operator tools and automation for a scalable workflow. We build logic across players and back-end services to measure, control, and optimize playback across our stack.
Our team is seeking a Lead Software Engineer to help us deliver excellent streaming experiences for Hulu, migrating apps to our new unified player to improve native playback experience on PlayStation, Xbox, Android, and other platforms. Our team is responsible for native playback across several devices including gaming consoles, mobile devices, and set top boxes. You will have the opportunity to lead in new playback feature development for Hulu, and the integration of our cross-platform C/C++ and Rust player that runs across Disney brands and apps.
We’re looking for an experienced C/C++ and/or Rust engineer who has low level video player and cross platform development experience with an emphasis on Xbox and Windows UWP development. You should have a passion for coding and debugging hard problems, and an eagerness to help us deliver seamless video to our subscribers. As a lead engineer, you will get to own large features, lead the technical direction of our work, and mentor and provide technical expertise to other engineers. You will work closely with other technical teams in the application layer and backend video services to deliver features.
Responsibilities and Duties of the Role:
- Port and optimize the Rust and C/C++ player that drives our streaming experience to Xbox and other platforms
- Collaborate with application development teams, services engineering teams and product management to help understand and explain device limitations and requirements
- Ensure that the latest audio and video standards like Dolby Vision, Dolby ATMOS, HDR10+, and more are delivered with full fidelity.
- Lead in strategies to ensure the quality and stability of our deployments, including testing strategies and telemetry approaches
- Lead in strategies to ensure the quality and stability of our deployments, including testing strategies and telemetry approaches
- Develop our project’s build system and continuous integration system as needed
- Provide technical expertise or mentoring to developers on our team. Hold our team accountable to high development standards
Required Education, Experience/Skills:
- Minimum of 7 years of related work experience
- Long record of full software development lifecycle experience
- Fluent in C and C++ or Rust
- Strong understanding of Git and branching strategies
- Willing to learn Rust
- Experience with Windows and Xbox development
- Experience developing and optimizing multi-threaded applications
- Experience using build runners / compilation tools for multi-platform projects
- Strong individual contributor with a drive to learn and patience to teach others
- Great communication and collaboration skills and a strong teamwork ethic
- BS or BA in Computer Science, Engineering, or related field or equivalent experience
Preferred:
- Experience with Microsoft Media Foundation (MF)
- Experience in Streaming technologies, including:
- HLS (preferred) or DASH
- DRM technologies like Playready or Widevine
- Adaptive Bitrate Streaming Algorithms
- Caption and subtitle formats such as CEA-608 / 708
- Codecs AVC, HEVC, AAC, EAC3
- Embedded and Cross-Platform Development
- Experience with one or more of CMake, Cargo, Gradle, MSBuild
- Experience using Jenkins, Docker and Artifactory
- Embedded operating system experience
- Experience developing for other gaming consoles (e.g. Playstation, Switch), and/or Android devices (e.g.FireTV), or similar
The hiring range for this position in New York, NY and Seattle, WA is $159,500 to $213,900 per year and in San Francisco, CA is $166,800 to $223,600 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Sur Disney Entertainment and ESPN Product & Technology:
Chez Disney Entertainment and ESPN Product & Technology, nous allions imagination et innovation pour réinventer la manière dont les gens vivent et interagissent avec les histoires et les produits les plus appréciés au monde. Notre travail est extrêmement vaste et complexe. Nous créons des expériences incroyables, transformons l’avenir des médias et créons des produits et des plateformes qui rapprochent les gens du monde entier des histoires et des sports qu’ils aiment.
Chez Disney, notre capacité à associer une technologie de classe mondiale à une créativité sans pareille nous rend uniques. C’est l’essence même de notre passé, de notre présent et de notre avenir. Nous sommes des narrateurs et des innovateurs. Des créateurs et des bâtisseurs. Des artistes et des ingénieurs.
Sur The Walt Disney Company:
The Walt Disney Company, ainsi que ses filiales et sociétés affiliées, forme l’une des principales entreprises internationales diversifiées de divertissement familial et de médias. Elle comprend trois secteurs d'activités essentiels : Disney Entertainment, ESPN et Disney Experiences. Depuis ses modestes débuts en tant que studio de dessins animés dans les années 1920 jusqu’à son statut de référence actuel dans le secteur du divertissement, Disney poursuit fièrement sa tradition de création d’histoires et d’expériences exceptionnelles pour tous les membres de la famille. Les histoires, les personnages et les expériences de Disney touchent les consommateurs et les visiteurs du monde entier. À travers nos activités présentes dans plus de 40 pays, nos employés et cast members collaborent pour créer des expériences de divertissement appréciées à la fois au niveau universel et local.
Le poste est rattaché à Disney Streaming Technology LLC , qui fait partie d’une entreprise que nous appelons Disney Entertainment and ESPN Product & Technology.
Disney Streaming Technology LLC est un employeur qui souscrit au principe d’égalité des chances à l’emploi. Les candidat(e)s seront pris(es) en considération pour un emploi sans distinction de race, de religion, de couleur, de sexe, d’orientation sexuelle, de genre, d’identité de genre, d’expression de genre, d’origine nationale, d’ascendance, d’âge, d’état matrimonial, de statut militaire ou d’ancien combattant, d’état de santé, d’informations génétiques ou de handicap, ou de tout autre motif interdit par la loi fédérale, étatique ou locale. Disney défend un environnement commercial où les idées et décisions de tous et toutes nous aident à grandir, innover, créer les meilleures histoires et être pertinents dans un monde en évolution constante.